AI Insights · Timothy · March 2022
Top 5 Insects Games Performance in Latin America, Q1 2022
Discover how the top 5 insects games performed on a unified platform in Latin America during the first quarter of 2022, with insights on weekly downloads, revenue, and active users.
The first quarter of 2022 saw notable performances from the top 5 insects games on a unified platform in Latin America. Data from Sensor Tower reveals the trends in weekly downloads, revenue, and active users for these popular apps.
Annelids: Online battle by Michal Srb experienced fluctuating weekly downloads, peaking at approximately 328K in the week of January 10 and later stabilizing around 133K by the end of March. Weekly revenue showed modest variations, with a high of around $242 in mid-January and a low of $132 at the end of February. Active users were also on a rollercoaster, starting at 288K and reaching a high of 605K in early January, before settling at about 391K in the final week of March.
Moshquito! from Lion Studios saw a significant decline in weekly downloads, starting from 242K at the end of December to 43K by the end of March. The app's weekly active users mirrored this trend, dropping from 351K to 82K over the same period. Revenue remained minimal, with only a few weeks showing slight earnings, peaking at $41 in mid-January.
Insect Evolution by Xiamen Fengling Technology Co., Ltd. had a varied performance in weekly downloads, with a high of 137K in the second week of January and a low of 61K by the end of March. Active users also followed a similar pattern, starting at 96K and peaking at 205K in early January, before decreasing to 104K by the end of the quarter. Revenue remained low throughout, with minor fluctuations peaking at $33 in early February.
The Ants: Underground Kingdom from ChengDu Starunion Interactive Entertainment Technology Co., Ltd. showed a steady performance in weekly revenue, maintaining figures around $44K to $53K throughout the quarter. Downloads saw a downward trend from 139K at the end of December to 53K by the end of March. Active users remained relatively stable, fluctuating slightly from 352K at the beginning of the quarter to 277K by the end of March.
Worm Out: Tricky riddle games by PSV Studio saw a significant rise in weekly downloads towards the end of the quarter, peaking at 105K in mid-March from a low of 11K in early February. Active users also increased, starting at 104K in late December and reaching a high of 159K in late March. Revenue remained low, with the highest weekly earnings reaching $53 in mid-March.
For more detailed insights and trends, visit Sensor Tower.